トピック
Andrew Toasted771

sprite collision with bg tiles?

im making a platformer but im not sure how to make a sprite collide with a bg tile. I have two seperate bg layers, but i dont know how to make my sprite detect platforms i made on the second layer.
1そうだね
プレイ済み
返信[1]
親投稿
komodo † 406mario
you can use bgget or sphitrc.
1そうだね
プレイ済み
返信[2]
親投稿
Andrew Toasted771
i know about bgget, however when i use it, it returns a string like 4592 or similar. can i use this code with sphitsc somehow or do i need to create a seperate variable to store the data before i can use it? and thanks for answering :) i should have been more clear with my question
0そうだね
プレイ済み
返信[3]
親投稿
komodo † 406mario
this is how i use sphitrc(make sure you do spcol first though so it will work).
2そうだね
プレイ済み
返信[4]
親投稿
Andrew Toasted771
thank you so much! this will help a lot :)
1そうだね
プレイ済み
返信[5]
親投稿
komodo † 406mario
anytime glad i could help :)
0そうだね
プレイ済み