The program itself is a big mess atm and I don't feel comfortable handing it off. Plus it's about 400 lines long now and would take forever to figure out by someone else.
Wow. 400 lines! My fully featured Turtle Graphic routine is only 360 lines, and that includes examples! I didn't know Flappy Bird can be so complicated. Must be all those rocketships involved.
I'm really curious about the game.
It's mostly because I decided to make everything work via SPFUNC, since I'm more used to object-orientated coding. About 100 lines are custom functions for math calculations and preciser collisions and such. About 50-80 lines are completely useless and should be removed.
I'll finish it someday, but I need a break. Or maybe I'll release a classic flappy bird only version, but no promises.