SmileBASIC コミュニティプレイ日記raimondz raimondxz2015/11/29 12:16:12I though my bullet module was ready... but the collition box doesn't rotate along with the sprite.7そうだね 4返信プレイ済み2017/11/04 04:14:13に取得
SmileBASIC コミュニティ返信[1]親投稿toxi toxibunny2015/11/29 20:57have you got a solution?0そうだね 未プレイ2017/11/04 04:14:13に取得
SmileBASIC コミュニティ返信[2]親投稿raimondz raimondxz2015/11/29 21:19Not yet. I'm going to try to see how this is done in game4shooter0そうだね プレイ済み2017/11/04 04:14:13に取得
SmileBASIC コミュニティ返信[3]親投稿Cris cmart5922015/11/30 0:23You can link the sprites together. I think it's splink or something, go look in the tech demo for it.0そうだね プレイ済み2017/11/04 04:14:13に取得
SmileBASIC コミュニティ返信[4]親投稿toxi toxibunny2015/11/30 8:26he's trying to do collision detection for the long diagonal line, cris. There are plenty of relevant tutorials online, but not specifically for smilebasic, and they involve vector math, which isn't the easiest thing to get your head around...0そうだね 未プレイ2017/11/04 04:14:13に取得