MineSweeper version 2. Now with Touchscreen! Sorry, but you need to calibrate TX,TY manually. Difficulty Level is D. I can barely squeeze this into one screen. But I did. :)
Going Touchscreen means I can skip range checking, Dpad, Cursor. Coupled with a little change in Data Structure means I can save enough to fit the code in one screen. There's a little space. Maybe a cursor sprite?
I like the sprite 298 best. No need to scale it. I managed to win with difficulty level 6. Despite not having auto tile removal, the game is actually fun with the stylus.