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Emily GymLeaderErika

N00b question...

How do I start making sprites? Do I have to choose the empty G0 or G1? and it doesn't matter if I choose either one right? How about the SP page?
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Andres TanookiOcarina
To call up a sprite: SPSET 0, 501 To make that sprite move around: SPOFS 0, 50, 15 Everything you need to know is on the sprites page: http://smilebasic.com/en/reference/#sprite
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Mike Bluerobin2
By default, sprites are loaded from GRP4.
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Emily GymLeaderErika
I think what I meant is how & where do I start making sprites from the very beginning? Is it the one I said in the OP (start either in G0 or G1)?
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Mike Bluerobin2
Use the smiletool (green button on keyboard) then click "paint" and go to "SP". Draw your sprites, then click save to save them under a file name in the project folder. Then just use a load command in your game. (LOAD "GRP4:FILENAME",0). From there, you can define and use your sprites as normal (using SPSET, etc)
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Emily GymLeaderErika
But would it be easier if I'll just start on a blank page like G0 or G1? Because the "SP" page is usually already filled with other sprites (another question... how do I clear the "SP" page?)
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TN21 Trinitro21
It would be easier if you started on G0 or G1, just make sure you load it with GRP4 before the filename and it'll load into the sprite layer.
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Emily GymLeaderErika
OK thanks TN21... BTW what command will I execute to temporarily clear all the SP page? Just being curious :p
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MIKI ifconfig
gpage 4,4:gcls clears all sprites
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TN21 Trinitro21
Type GPAGE 4,4:GCLS before you enter the Smiletool.
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Emily GymLeaderErika
Thanks :)
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