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Gale Storm GaleTheStorm
So...in petit computer mkII, you could load individual pages of sprites where needed, allowing you to manage your sprites. For instance, you could load all of your player sprites in page 1, your attack sprites in pg2, enemies in 3, etc, and change them as needed, without much delay. Without directly telling me, can SmileBasic replicate this? I'm still learning, of course. LOAD"GRP4:"name",FALSE
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Gale Storm GaleTheStorm
This takes a sec to execute. Maybe I need to mess with some stuff.
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calc84 calc84maniac
You may want to look into GLOAD to update only a particular section of GRP4 at once. As an intermediate step, you can LOAD a data file into an array.
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Gale Storm GaleTheStorm
Thank you!
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