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Jackson JacboyX

SmileBasic Update Idea

Who wants SmileBasic to have a sound recording program? You use it to record stuff, and use the recorded data for programs that you make with.
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OlOOlOOl pi_r_round
It already has functions built in that can be used to do that. Have a look at the code in this screenshot.
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Jackson JacboyX
No. Like something like a recording studio. Where you Use the said data for voice acting in games and stuff.
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OlOOlOOl pi_r_round
The sound data is held in an array. It's a simple task to display it on the screen to allow editing, and to save it to a file that can be read back and played later. I don't understand what else you need.
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Jackson JacboyX
So how would you save it?
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Jackson JacboyX
And how would you do 16-bit recording?
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OlOOlOOl pi_r_round
Here's the first of two screenshots. This code records from mic or loads from file.
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OlOOlOOl pi_r_round
Second of two screenshots. This part plays back from memory, or loads from file.
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OlOOlOOl pi_r_round
The required args are listed in the built-in help. However. Playing back at 16-bit is a different story. Allowing us to use sound & picture files from external sources would be a big help.
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OlOOlOOl pi_r_round
Notice the restriction mentioned in the WAVSETA documentation.
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Jackson JacboyX
Okay. That helps out a lot man. Thanks.
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