I found a pretty odd behavior: This program will put a spot on coordinates where the screen is touched.
The thing is that the spot will appear on coordinates that where taken BEFORE the program is executed. For example: If you touch the spacebar and run the program, the spot will appear on the spacebar area.
Parallax sprite movement works jujuj.
The thing is that the sprite movement is more smoother than the background movement, so the sprites would look out of place.
And before you ask. runs at 60fps.
I come with the idea of doing something i call ZBASIC, which would be an Action-code script (ACS) compiler for SmileBASIC.
It would be neat because we could sepparate the logic of the sprites, sounds, etc, from the logic of the main program. And also, more easy to code complex behaviors and more familiar syntax (since ACS is based on C). Screenshot is a proof of concept.
I'm looking for pleasant color schemes. Having a white background looks nice but it would consume battery. What color schemes could fit here? Looking for suggestions.