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Stewart segludian
アメリカ
誕生日非公開
ゲームの腕前中級者
利用したゲーム機Wii U/ニンテンドー3DS
フレンド-/100
フォロー-
フォロワー-
投稿数20
そうだね数36
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Stewart segludian
Did someone ask for some sample platforming code? My new samples folder download is Q34443GD. Inside run the program platform. I hope it helps everyone. You can kind of jump into walls and get stuck floating in air sometimes. Otherwise, I think it is pretty solid and would make a nice starting point for a super mario bros type of game.
7そうだね
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Stewart segludian
Something I was making this weekend. Intergalactic Dodgeball. [It isn't done yet]
7そうだね
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Stewart segludian
Lots of people seem to have trouble loading maps from smile tool. So I decided to try my hand at making a function to load the map straight from the map file instead of exported layers. Attached is that code. There is no error handling and the header is ignored but it seems to work. Anyone want to try it on your own map and see if I missed any bugs? Thanks
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Stewart segludian
Here is an attempt at background scolling. I thought it might be useful to others. Let me know if you see any bugs.
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