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返信[5]
親投稿
Aiden crayzeefun3
You never gave key... did you?
0そうだね
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返信[14]
親投稿
Aiden crayzeefun3
@Jackson Check out my discussion!
0そうだね
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返信[13]
親投稿
Aiden crayzeefun3
You're progressing in making this game same as I'm working on Duo Battle 2!
0そうだね
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返信[12]
親投稿
Aiden crayzeefun3
Key to what you have done so far?
0そうだね
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返信[41]
親投稿
Aiden crayzeefun3
I don't have enough posts to keep this up today.
2そうだね
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返信[40]
親投稿
Aiden crayzeefun3
Everyone If I skipped your question, please repost it!
1そうだね
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返信[39]
親投稿
Aiden crayzeefun3
Dangit one last thing, Quote! According to your screenshot in your triple post, you seem to have your sprite motion problem solved. Is that correct?
0そうだね
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返信[38]
親投稿
Aiden crayzeefun3
@Quote Sorry, I left out something. C. Norris' demos will help you with your last two problems.
0そうだね
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返信[37]
親投稿
Aiden crayzeefun3
@Quote IN skipped question Try BACKCOLOR RGB(R,G,B)/SPSET --,--/SPHOME --,X,Y/SPOFS --,X,Y,[Z] Try BG Sprites. They'll be useful as this 'custom background' of what you speak. Check out C. Norris' demos!
0そうだね
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返信[36]
親投稿
Aiden crayzeefun3
So I skipped your question. You can repost it.
1そうだね
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返信[35]
親投稿
Aiden crayzeefun3
Maybe that's what you think, but others may need my help! Sometimes Help page isn't enough.
1そうだね
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返信[34]
親投稿
Aiden crayzeefun3
Ask questions about SmileBASIC.
1そうだね
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返信[33]
親投稿
Aiden crayzeefun3
Um, warning? This discussion is starting to get off topic.
0そうだね
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返信[1]
親投稿
Aiden crayzeefun3
Key?
2そうだね
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返信[31]
親投稿
Aiden crayzeefun3
Wait, what?
0そうだね
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お絵かき
Aiden crayzeefun3
3そうだね
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返信[3]
親投稿
Aiden crayzeefun3
Key?
1そうだね
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返信[1]
親投稿
Aiden crayzeefun3
Did you do it yet?
0そうだね
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返信[2]
親投稿
Aiden crayzeefun3
@Aidan Our names are almost the same! BTW, this is not accurate to my current settings.
0そうだね
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返信[29]
親投稿
Aiden crayzeefun3
I'm back! What do you need?
0そうだね
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