An example? You got it! This loop moves sprites, each by the will of a different player. It also uses IF statements to prevent errors due to lack of players.
2そうだね プレイ済み
Select the way sprites are moved
Button
Touch
View the Help pages of these commands and look for "Terminal ID". That is where you specify on which system the button or touchscreen must be pressed.
2そうだね プレイ済み
In a different comment? I don't see it.
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Oh, right. On Miiverse we only see your Mii's face, and you made you Mii look girly.
0そうだね プレイ済み
Wait, what? Who said you were a girl?
0そうだね プレイ済み
You're adding the arrays for no reason. Remove
DIM NUM1
DIM NUM2
from your program.
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To say with given name...
INPUT "Your name";NAM$
PRINT "Say ";NAM$
I don't know how to do the 6 character limit, but why have a limit? It's better if you can type bigger names, right?
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You must be using the wrong variable type. Here's ways to use all variables properly.
A=123
A$="ABC"
Or at least the ones I know how to use.
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What is that? How do you make a detailed face from scratch?! Amazing!
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Oscar's game, isn't it?
@Oscar
Key to the game she's playing, please. If that is your game.
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@Bill
I don't think you can do that.
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An example dictionary of 4 methods that all do the same thing, print the same word or quote multiple times in a row. Try it in your programs!
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Good idea. Then I won't need to take votes.
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Any other votes? I will accept 8 more.
I need 1 more suggestion for Duo Battle 2.
@Wakko
Why should I not?
@Victor
I'm still waiting for your minigame, Lazer Wars, and any other minigames you wish to add to my game. I will add a special Duo Battle title to all posted minigames, mostly to avoid copyright infringement.
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Is this a game attachment or something?
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Why do we need the MP variable MPHOST? The host is always no. 0, isn't it?
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