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返信[68]
親投稿
Aiden crayzeefun3
@Quote Use GOTO @STUFF
0そうだね
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返信[67]
親投稿
Aiden crayzeefun3
I was out doin' stuff. Sorry.
0そうだね
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返信[60]
親投稿
Aiden crayzeefun3
An example? You got it! This loop moves sprites, each by the will of a different player. It also uses IF statements to prevent errors due to lack of players.
2そうだね
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返信[58]
親投稿
Aiden crayzeefun3
Select the way sprites are moved Button Touch View the Help pages of these commands and look for "Terminal ID". That is where you specify on which system the button or touchscreen must be pressed.
2そうだね
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返信[55]
親投稿
Aiden crayzeefun3
In a different comment? I don't see it.
0そうだね
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返信[7]
親投稿
Aiden crayzeefun3
Oh, right. On Miiverse we only see your Mii's face, and you made you Mii look girly.
0そうだね
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返信[5]
親投稿
Aiden crayzeefun3
Wait, what? Who said you were a girl?
0そうだね
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返信[4]
親投稿
Aiden crayzeefun3
Ask that in my discussion.
1そうだね
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返信[53]
親投稿
Aiden crayzeefun3
You're adding the arrays for no reason. Remove DIM NUM1 DIM NUM2 from your program.
1そうだね
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返信[52]
親投稿
Aiden crayzeefun3
To say with given name... INPUT "Your name";NAM$ PRINT "Say ";NAM$ I don't know how to do the 6 character limit, but why have a limit? It's better if you can type bigger names, right?
1そうだね
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返信[51]
親投稿
Aiden crayzeefun3
You must be using the wrong variable type. Here's ways to use all variables properly. A=123 A$="ABC" Or at least the ones I know how to use.
2そうだね
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返信[1]
親投稿
Aiden crayzeefun3
What is that? How do you make a detailed face from scratch?! Amazing!
2そうだね
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返信[1]
親投稿
Aiden crayzeefun3
Oscar's game, isn't it? @Oscar Key to the game she's playing, please. If that is your game.
1そうだね
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返信[48]
親投稿
Aiden crayzeefun3
@Bill I don't think you can do that.
1そうだね
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返信[47]
親投稿
Aiden crayzeefun3
An example dictionary of 4 methods that all do the same thing, print the same word or quote multiple times in a row. Try it in your programs!
1そうだね
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返信[23]
親投稿
Aiden crayzeefun3
Good idea. Then I won't need to take votes.
1そうだね
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返信[21]
親投稿
Aiden crayzeefun3
Any other votes? I will accept 8 more. I need 1 more suggestion for Duo Battle 2. @Wakko Why should I not? @Victor I'm still waiting for your minigame, Lazer Wars, and any other minigames you wish to add to my game. I will add a special Duo Battle title to all posted minigames, mostly to avoid copyright infringement.
1そうだね
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返信[3]
親投稿
Aiden crayzeefun3
Is this a game attachment or something?
0そうだね
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返信[1]
親投稿
Aiden crayzeefun3
What is this, and how to play?
1そうだね
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プレイ日記
Aiden crayzeefun3
Why do we need the MP variable MPHOST? The host is always no. 0, isn't it?
1そうだね
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