New demo. It's a simple shooter game, but you move your 3DS to aim at the objects. Also my first project with stereostopic 3D! The key is 7R7YY3Q4.
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New project: Squi-Volt Fighters
As you can see, I started a new project. It's supposed to be a SSB-esque fighting game. My only roadblock is the character roster/stages; could someone help out with those?
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Would SmileBoom let this go as a well-hidden Easter egg?
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There's apparently a PC simulator for SB. Can I have the key?
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Looking for a decent composer for a project.
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I uploaded the tutorial, just in case you guys wanted to try out the engine. The full demo will be more polished; the key is 1BDX3EKV.
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I know they are. I doubt 2 real-life names can get it rejected, though.
0そうだね プレイ済み
And... here come the copyright strikes.
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I also had to cut out the animated intro, so here's the part of the story that's being cut out. It's also on the bottom screen in the title screen.
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It's about time I explain this game more. It's called Maxwell & Lily: The Beginning, and it's a port of my old DSi browser game (which was never released, or even finished). It will include 5 areas, and a deeper storyline than most SmileBASIC games.
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While you guys are learning how to code, I'm looking for a way to fit a Toad in here.
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Developing an indie game? Don't forget the vintage NES font! Here's the key; use LOAD "GRPF:FONT",FALSE to use it.
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This isn't just a useless grid! I'm actually developing a Mario Maker-style WYSIWYG level editor. It should be done tomorrow.
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Finally got the pause function to work.
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I can't do advanced shading, but they're in the top area.
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