Thank you for your kind advice. Please, do make a tutorial; I would like to see your process of it. Also, if you do do that, make sure it is the YES/NO box. (-_o)
If you call it autism sim, then you're gonna get copyrighted. The gane has already been made, and is disturbing at that. Also, I as well as the other haters KNOW this was not to reaction you wanted, because you had people trying to help you. So don't lie to yourself.
Well, Chickens, once it's finished, you can tear bits and pieces from my store system to help you understand. But anyways, I'm hoping to launch late this week or early next week!
Oh, ok. I made a 2D Minecraft-ish thing (Flat world, not like Terraria), and the character stayed in one place and when a direction was pressed, it made him LOOK like he was moving, but it was the world that was moving instead. Like Pokemon Red/Blue; characters stayed in one place while the world and people moved about.
Instead of moving 16 pixels then resetting to 0, just stay in one place, but when the player presses the D-pad, have the respective SPCHR for to L,R,U,D movements. Then, make enemies, objects, ect., move the pixels instead.