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返信[1]
親投稿
Jacob KulcakKid4
So you've figured out all the shooting code?
2そうだね
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返信[9]
親投稿
Jacob KulcakKid4
Are you on SBS rn?
1そうだね
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返信[5]
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Jacob KulcakKid4
How did you figure out the bullet collision?
1そうだね
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返信[3]
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Jacob KulcakKid4
...HOW EVEN
2そうだね
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返信[4]
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Jacob KulcakKid4
RPG contest
2そうだね
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返信[2]
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Jacob KulcakKid4
Oh man I could use something like that for a game J.P and I are working on, how did you do that?
1そうだね
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返信[1]
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Jacob KulcakKid4
Mode7 isn't really the key choice for making a game as it's really slow and is really hard to work with. It would probably be almost impossible to make a Mario cart game with one.
0そうだね
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返信[40]
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Jacob KulcakKid4
Oh wow, we're still figuring out shooting bullets and we're already talking about drones and upgrades! I like the ideas, we just need to take this one step at a time though. I'm probably sounding like the bossy, control freak guy, but that's just what I think.
3そうだね
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返信[6]
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Jacob KulcakKid4
Just an average fish doing average fish-out-of-water stuff.
1そうだね
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返信[1]
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Jacob KulcakKid4
When you keep saying you need help loading bg, I'm assuming you mean using bgload to load maps, if so, go to *person*'s latest play journal, he made a post with code for how to load a map.
1そうだね
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返信[29]
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Jacob KulcakKid4
Oh wow, very cool. *looks at post limit* *goes into closet* *silenced yelling comes from closet* *walks out of closet* This is my last post, hmm. Also, I understand, at least youre actually trying compared to me waiting at the stewart response waiting room lol.
1そうだね
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返信[27]
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Jacob KulcakKid4
I feel like I could start working on it if Stewart could just answer a few of my questions about his code so I can get the gun thing down. It's really pointless to try and work with something that you don't understand.
2そうだね
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返信[25]
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Jacob KulcakKid4
When you're making gun sprites, make sure you put them in the middle area of his hand space because that's where we're going to have the bullets shoot out of, right in front of the sprites face basically.
1そうだね
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返信[27]
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Jacob KulcakKid4
Hopefully you don't mind me asking a few questions about the shovel game also. One main thing I'm confused about is how CALL SPRITE is linked to UPDATE SHOVEL. Is it something built into SB that does so? The reason I'm confused is because there's no variables or functions that are named SPRITE.
0そうだね
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返信[20]
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Jacob KulcakKid4
Also, I don't think multiplayer would be a necessity as no one (I don't think) has another person to use SB games with, it would be cool to have in the game, but would be almost completely useless. (Unless you count other systems owned by the same person lol)
1そうだね
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返信[19]
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Jacob KulcakKid4
Umm, is abbvca part of the team also? This is the first time I've seen him also.
1そうだね
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返信[14]
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Jacob KulcakKid4
Also, picy, I can't really grasp how the bullet shooting code works, you kept it in Stewart code lol. Could you explain a little how it works?
1そうだね
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返信[14]
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Jacob KulcakKid4
Umm, w-warrior... it's mint... not ment... the joke is a little gone now.
0そうだね
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返信[13]
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Jacob KulcakKid4
That's a good idea actually. The menu looks amazing! I would say that some kind of background would really finish it off.
1そうだね
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返信[2]
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Jacob KulcakKid4
Let's just say that's a little difficult to figure out.
0そうだね
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