Teaser #2
I haven't given up, I will continue development. This is the map screen, lack of planning made it kind of not work for the travel system! >.<
Trying to get away from using labels for control flow. I've applied my CS knowledge and am rewriting my game to make it more dynamic and less hard coded. How does this look?
@Oscar, Help! I need your expertise. How can I ask for an input of a binary string, then convert that into an array for each bit? The problem is using the length as a $tring isn't compatible with integers!
Hey everyone! In my game the player interacts with computer terminals. These are pretty basic and I've made one VERY simple puzzle. Any ideas for good puzzles? Nothing extremely complicated to code please.
Developing damage roll formulas for my new top-down rpg. If anyone is curious this seems like a very effective statistical outcome. You can alter the distribution ranges by changing the sides on a die and how many rolls. The hard part is figuring out how to implement player stats into the formula. I'm thinking attack rating can effect the sides of one die per point.?