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ConquerAll HiddenLeaf2000
アメリカ
誕生日非公開
ゲームの腕前-
利用したゲーム機Wii U/ニンテンドー3DS
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ConquerAll HiddenLeaf2000

SPDEF HELP

Hey yall could you please help me and tell me how to define sprites collectively from an array using Spdef to define the sprite
1そうだね
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ConquerAll HiddenLeaf2000
Does anyone know how to use all 4095 sprites with each one containing its own sprite like i want to be able to make spritesheets inside arrays but everytime i load a different file into grp4 or grp5 or i use sppage it also erases what i had saved inside the array and wont display the sprites that i made or is there anyway to have the maximum of 4096 sprites in spdef or a bigger array than 512x512
1そうだね
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ConquerAll HiddenLeaf2000
I cant wait For smilebasic big hopefully it has the power to handle All Ps1 games or at least the 2d ones
5そうだね
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ConquerAll HiddenLeaf2000

Just a question

Does anyone know when Smilebasic 3.3.1 will be available for North America?
3そうだね
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ConquerAll HiddenLeaf2000
Does anyone know when update version 3.3.0 is going to come out?
4そうだね
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ConquerAll HiddenLeaf2000

Will Smilebasic BIG be as powerful as a Playstation one? Pleeeeeeeease let this be so

1そうだね
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ConquerAll HiddenLeaf2000

Can you save up to 4095 different sprites since the spdef goes to 4095

0そうだね
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ConquerAll HiddenLeaf2000

is there a way to fade in or out of the bottom screen so you can load text and menus and stuff without them just suddendy popping up there

0そうだね
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ConquerAll HiddenLeaf2000

Since we can use sd memory does that mean we could make a project/game thats 32 GB Big or will something happen after a certain point

0そうだね
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ConquerAll HiddenLeaf2000

So is anyone going to remake Final Fantasy VII in 2D On this since cloud was made for SMASH BROS! i think its possible with workarounds making your own tools, using grp0 as the background in fights etc

0そうだね
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ConquerAll HiddenLeaf2000

How do you use grp 2 and grp 3 as a sprite sheet and bg sheet or what are they used for?

0そうだね
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ConquerAll HiddenLeaf2000

So What Kind of additional features do you want added in.

Me i personally would like for them to increase the capabilities to a little above PS1 so you could literally make any videogame you want all the way to PS1 calibre games. like a Full on RPG as long as Final fantasy ix or chrono cross that would make this app EPIC!
0そうだね
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ConquerAll HiddenLeaf2000

Ya know i had an idea people could make their own flash videos like super mario bros z and stuff with this app only in basic since it can do snes graphics someone should make an animation studio with this app for a Smilebasic youtube channel of sorts but how multiplayer works idk.

3そうだね
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ConquerAll HiddenLeaf2000

Can you delete specific variables or clear internal memory while running a program

2そうだね
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ConquerAll HiddenLeaf2000

Are you allowed to load a file with a def command on file 3 then execute a call command from file 0 to file 3 i keep getting an error for some reason when i run it if so how

1そうだね
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ConquerAll HiddenLeaf2000

So when is anyone going to make a Flipnote Studio 3d with smilebasic?

2そうだね
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ConquerAll HiddenLeaf2000

Sorry but is this a glitch when i tried to use prgedit "1:1 prgset "def ll then from slot 0 i used call "1:ll i still got an error even though i used prgedit to set def ll on slot 1

0そうだね
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ConquerAll HiddenLeaf2000

Is it possible to create SNES OR Playstation quality games and use all 999,999+ lines of code at the same time or would you run out of memory before that happens

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ConquerAll HiddenLeaf2000
My very first game im making. pong ironic dontcha think this is going to have tons of items though! like warp which warps you to the ball freeze which freezes the opponent briefly etc
4そうだね
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ConquerAll HiddenLeaf2000

how do you use the commznd input?

0そうだね
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