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Drake Drake001
In front of the tree...
1そうだね
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Drake Drake001
Well, the island is the winner!
1そうだね
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Drake Drake001
Just a little something I'm working on... [option 1]
1そうだね
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Drake Drake001
Just swimming away... and no hazards have appeared yet...
2そうだね
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Drake Drake001
will put up screenshots of both for those that are interested :]
1そうだね
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Drake Drake001
Should I make an island-adventure colonization game or a creepy oregon trail-ish survival? (both will have a co-op option)
3そうだね
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Drake Drake001
Being able to fit a very simple game into a screenshot is sooo satisfying. I'll do even better soon.
0そうだね
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Drake Drake001
An hour of work. So happy my programming is improving!
2そうだね
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Drake Drake001
Lel. once you get aquainted with phonetics, titles sound weird. Still cool, though :)
1そうだね
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Drake Drake001
What's your vision of the end product?
0そうだね
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Drake Drake001
Help with Loop: SB usually runs at 60 fps [I believe this can be changed like TABSTEP], so your average loop loops 60 times. So, if you want to lose 1 fuel, you will want to decrease the fuel by 1/60 once in a loop.
0そうだね
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Drake Drake001
It's good. But not good enough. :)
3そうだね
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Drake Drake001
Finished location-based structure generation! Going to add more flora + "secret" mechanics.
7そうだね
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Drake Drake001
in SmileTool, there's a paint program. pressing y twice will load the fonts. you can save it like normal, and call it with LOAD "GRPF:yourfontname"
0そうだね
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Drake Drake001
Spent some time messing around with programming, and now I'm making another game :P
3そうだね
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Drake Drake001
Any Rogue-likes on SmileBasic get my support too! (rogue-likes are arguably one of the best genres)
0そうだね
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Drake Drake001
I would love to see an ascii art based game.
7そうだね
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Drake Drake001
not too sure, but I think I might of heard mention from gastropod_
0そうだね
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Drake Drake001
my double gravy is quite functonial. (I be RealTiP, btw, so ye might know meh)
0そうだね
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Drake Drake001
Im on the hunt for some staple games to study, as I haven't coded in years. know any?
1そうだね
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