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Clayton DarkClay88
Because they dislike the candidates and they're an angry mob.
0そうだね
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Clayton DarkClay88
SIR WE HAVE NO MORE AMMO, WHAT DO WE DO? Uh... SHOOT THE SWORDS! BRILLIANT IDEA!
2そうだね
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Clayton DarkClay88
Spooky! :0
2そうだね
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Clayton DarkClay88
I may do the story for 0.8, then shop for 0.9, then achievements for 1.0.
1そうだね
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Clayton DarkClay88
I'm sorry. :(
0そうだね
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Clayton DarkClay88
0そうだね
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Clayton DarkClay88
That needs to be before the other WHILE loop.
1そうだね
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Clayton DarkClay88
When you press A or B, it will go to its assigned label. It does not display on the screen what the buttons do when you run it. Before your WHILE loop, put: LOCATE 0,1 PRINT (or ? for short) "Press A to (whatever you want)" LOCATE 0,2 PRINT "Press B to (whatever you want)"
0そうだね
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Clayton DarkClay88
Or what 12Me23 said. xP
0そうだね
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Clayton DarkClay88
I'm not exactly sure what you're asking, but if you want to use B use: IF BUTTON() AND #B THEN (Whatever you want) If you want it to do what you just asked, just use 12Me23's method. REPEAT:UNTIL BUTTON() AND #A CLS 'or ACLS ? "Hello" REPEAT:UNTIL BUTTON() AND #B
0そうだね
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Clayton DarkClay88

Miner Life Version 0.8

Hello fellow SmileBASIC users. I'm working on the next Miner Life update (Ver. 0.8), and I don't know what to do next. Should I do... •Achievements •The story •Better shops and more items to buy Please let me know in the comments. :)
4そうだね
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Clayton DarkClay88
Don't worry, raimondz. Just take your time. :) Love the new update too!
0そうだね
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Clayton DarkClay88
You will need a button input. Put this right after your last print: WHILE 1 IF BUTTON() AND #A THEN GOTO @PLAY (All one line btw) WEND @PLAY ACLS
0そうだね
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Clayton DarkClay88
If you want. :) As long as you credit me, I'm fine with that.
0そうだね
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Clayton DarkClay88
I like games with money, so I'll love this game. xP If you're having trouble with some stuff, just ask me. :)
1そうだね
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Clayton DarkClay88
If you mean for sprites facing a different way, then use SPDEF in the smile tool. It should have all sprites facing all directions. Find the numbers you want for that sprite in the SPDEF tab, then do: SPSET 0,(Whatever number you want)
0そうだね
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Clayton DarkClay88
So this is the game you wanted to work on with me?
1そうだね
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Clayton DarkClay88
JK23NDJS When you run the game, move all the way up then you'll move to the area with your camera code. I haven't changed the camera yet. I didn't know what to change.
0そうだね
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Clayton DarkClay88

I need your help again raimondz. xP

So, I used your camera code you helped me with earlier in a new game. I had two things. 1. How do you code BG collision with the camera? 2. How do I make it so, when I enter a new area, I start at the bottom of the camera and not the top left? If you could help, then thanks! :)
6そうだね
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Clayton DarkClay88
I don't like Clash of Clans or any games relating to Clash of Clans.
0そうだね
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