this will be a challenge when complete...
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oh and your abilities aren't as cool as the bosses
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I haven't been working on this very much, but that is purely because i haven't been able to make sprites for it.
If anyone can, or would be willing to, could someone make sprites for my game or at least help me with them.
I will put your name in the credits and in the about section if you do help.
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Huh, i guess this was in the sprite file for "YORK", too bad we'll never get to know what it means.
I wonder what Chickens is programming it for now?...
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Basic Craft might go on pause, i have an idea.
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Hmm..... is this fair or does this look too hard?
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I'm back but I don't remember too well my code. This started as a simple project(A top down action rpg with few enemies and weapons) but the addition of custom events made this hard to develop. Even I haven't made the rules to win or lose the game yet... I guess I should scrap the feature to add scripted events on maps and add an object to win the game (To release a playable version).
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Ship V.1.2 will be released soon. I just have to fix an stack overflow problem...
Changelog:
- Game now has ending,
- New title screen
- New bullet types can be used with Y,X,A
- New gamemode
- And of course, bug fixes.
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STAGE 5 BOSS! it actually looks like this.
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