so, if you want to store a map made out of tiles with IDs, use this code:
DIM M(4,4)
@MAP
DATA 1,2,2,3
DATA 2,2,3,3
DATA 1,1,2,3
DATA 1,1,1,2
then
RESTORE @MAP
FOR I=0 TO 3
READ M(0,I), M(1,I), M(2,I), M(3,I)
NEXT
now you have converted the DATA block into an array
1そうだね 未プレイ