So first you need to make the sprite. You can do this with SPSET. You'll need to put
SPSET 0/basically the name that you give it, but can only be a number. 50/the actual sprite number that you pick from the smile tool. So it's:
SPSET 0,50.
Then you use SPOFS to set it's location:
SPOFS 0/ the "name" you gave it. 50/x-point. 50/y-point:
SPOFS 0,50,50
SPOFS is basically the LOCATE for sprites
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