He's not asking about collision. The problem is that, since the reference point for commands like SPSCALE is by default (0,0) the top left corner is where the command works around. Therefore you need to change this point - that's what SPHOME does. Your sprite is a 16*16 pixel one, right? This means you should use 'SPHOME control number,8,8'.
0そうだね プレイ済み