Use BGLOAD with MAP0% to load your map.
EXAMPLE:
BGSCREEN 0,127,127
BGLOAD 0,MAP0%
Also, here is an example of how to use sprites.
SPDEF 0,0,0,32,32 'Create a custom definition number.
VAR SP=SPSET(0) 'Display the sprite.
SPOFS SP,200,100 'Change the sprites location
1そうだね プレイ済み