It's a bit complicated. The engine is contained within the P3D_ENGINE program, so you should load that. Unlike the raycasting engine, it doesn't contain a guide on how to use it, although it still contains comments with basic documentation of the functions. You could read those and form an idea on how to use it. Sadly, I can't really help you with it, because I haven't used it myself...
0そうだね プレイ済み