SPCOL <sprite num>
make sure you do this for all the sprites that you want to detect are touching each other.
SPHITSP(<sprite num>,<sprite num>[,<to sprite num>])
this will return a boolean, so use it in an IF statement.
the optional third parameter makes it return true if the first sprite is hitting any of the sprites between the second param and the third param.
0そうだね プレイ済み