Ok, I'm trying to see if i'm understanding this correctly.
IF BGGET (0/layer,X,Y/the sprite's x and y positions,1/so that it registers the tiles in pixel form? something like that)==(24)/the tile I want it to do something on THEN...
If that's correct, the only problem i have is figuring out which tile it is.
0そうだね プレイ済み