ah. this is simple.
see the collision stops the player but is not stopping stoping the enemy.
it thinks you are moving but you are not.
if you look, the enemy might fizz around a bit when hitting walls.
this is purely my fault lol.
if he dident, he would pass through the wall when you walk into a wall the same direction as him because the force would be doubled.
i will get working on this, the
0そうだね 未プレイ