COUNTER=COUNTER+1 is faster than INC COUNTER
And since SmileBASIC is an interpreter, lots of testing has been done and I've concluded that the biggest thing that slows SmileBASIC down is number of commands, not what the actual commands do
By shortening the number of lines you make the program faster, of course for games this is almost unnoticable unless you're doing something like a 3D engine
3そうだね 未プレイ