SmileBASIC's collisions are, well, pretty basic. Problematic if you want to make specific stuff, but is okay for most purposes.
Also, the way i set it up enemy logic was doing a loop checking if specific IDs are being used. If used, i extract his position and do the calculations based on that. By the look of your code, you're trying to change the position of the enemy based on the analog stick?
0そうだね プレイ済み