LOADING... to answer your question
You need to use either perlin noise or the simplex noise algorithm
You could try building your pen implementation of turning a 1 dimensional number generator into a 2 dimensional one
But why do that, NOISE(X,Y,Z) is already on smilebasicsouce it smooths out the noise too, depending on how small x and y and z change
0そうだね プレイ済み