1. SPSCALE ID,ScaleX,ScaleY For example, here's a sprite that is twice as big as normal: SPSET 1,0 SPSCALE 1,2,2 2. SPOFS ID,X,Y That command actually lets you put sprites anywhere on the screen. If you want to put it in the exact center of the screen, you may also have to use SPHOME (SPHOME ID,HomeX,HomeY), which sets the center of the sprite. Here's an example: SPSET 2,1 SPHOME 2,8,8…