this is how to make a sprite move :)
ACLS (this clears the screen of the copyright stuff)
SPSET 0,48,144 (or whatever sprite)
@MOVE (the loop)
SPOFS 0,X,Y,-10(enables moving)
B=BUTTON(enables button pushing)
IF B AND 1 THEN Y=Y-1 VSYNC 1
IF B AND 2 THEN Y=Y+1 VSYNC 1
IF B AND 4 THEN X=X-1 VSYNC 1
IF B AND 8 THEN X=X+1 VSYNC 1
GOTO @MOVE
0そうだね プレイ済み