Now I see the problem, after every input you jump straight to what you want to see, then return to the start.
You need to:
-Store the input for the button in a variable.(VAR B=BUTTON())
-Compare using AND instead of ==(IF B AND #UP).
-Store the changes on a variable(DELTAY=-1)
-Then, change the sprite position(
VAR X,Y
SPOFS 1 OUT X,Y
SPOFS 1,X,Y+deltaY
)
0そうだね プレイ済み