SPSET ID,SPRITE
ID: The number that you will use to do stuff to this sprite. (move it, animate it, etc.)
SPRITE: The SPDEF number you can find in the SMILE TOOL (for example, 0 is strawberry)
SPOFS ID,X,Y
ID: ...
X, Y: Coordinates on the screen (0,0 is top left)
For example, if I wanted a strawberry to appear at a random place, this is what I would do:
SPSET 0,0
SPOFS 0,RND(400),RND(240)
0そうだね プレイ済み