Sets the sprites
SPSET 0,1
SPSET 1,1
Sets sprite collision detection information
SPCOL 0,TRUE
SPCOL 1,TRUE
Sets a movement speed for sprite collision detection
SPCOLVEC 0
SPCOLVEC 1
@LOOP
Detects sprite collision
HIT=SPHITSP(0,1)
IF HIT==1 THEN PRINT "WORKED"
GOTO @LOOP
0そうだね プレイ済み