SmileBASIC コミュニティ返信[2]親投稿SıмΞоп SimeonW2015/12/11 13:02Ray casting is extremely inefficient, but makes real world graphic effects, are you planning on implementing reflections, where rays will bounce off the 3d object until it hits a solid object1そうだね プレイ済み2017/11/04 04:11:04に取得