SmileBASIC コミュニティ返信[3]親投稿Guzzler nancyjohnson2015/11/5 0:53SPSCALE SpriteNumber,X,Y The default is 1 for X and Y. For example, SPSCALE 0,2,2 will give you whatever sprite is assigned to 0 2 times larger in both directions. And BTW, don't steal my face.1そうだね プレイ済み2017/11/04 04:23:47に取得