This code moves the specified sprite to the specified location, then rotates it a full 360 twice. The occurances of "15" designate the amount of time to pause at each angle (0,90,180,270). The "2" at the end indicates to perform the animation twice.
If your sprite ends up going around in a circle instead of rotating about its center, use the SPHOME command to adjust its center location.
0そうだね プレイ済み