I do! Just save the sprites, with whatever name and go to the publish project menu, publish your project, tell the user the key, and tell him what name you saved the sprites under, once he downloaded the project all the user has to type in edit mode is
ACLS:LOAD "GPR4:(the sprites name that you made when you saved the sprites)",FALSE
Then the user goes to the sprite sheet and finds the sprites!~Na
1そうだね プレイ済み