Okay! Well, I saved my HUD as a background image. I called it "SC_DKHT_GMA_L0". I gave it an array called MAP1. Here is the code I used to draw it. 'LOAD GAME A OR B MAP @GAMEAB LOAD "DAT:SC:DKHT_GMA_L0",MAP1,0 GFILL 32,0,292,240,RGB(0,191,255) BGSCREEN 0,50,30 BGLOAD 0,0,0,32,30,MAP1 BGSCALE 0,0.5,0.5 By writing this down, a blue box appears like expected, but the HUD didn't appear at all.