SmileBASIC コミュニティプレイ日記SomeThing… DJZouk20172017/06/13 08:33:29How do I allow a map to cover the entire screen? Help will be wholly appreciated.1そうだね 7返信プレイ済み2017/11/04 02:05:22に取得
SmileBASIC コミュニティ返信[1]親投稿*J.P.* DEV NEWPICY32017/6/13 8:46what do you mean?0そうだね プレイ済み2017/11/04 02:05:22に取得
SmileBASIC コミュニティ返信[2]親投稿SomeThing… DJZouk20172017/6/13 8:52How do I make a map cover the entire screen? How do I show more of the map than how much is shown in that one box?0そうだね プレイ済み2017/11/04 02:05:22に取得
SmileBASIC コミュニティ返信[3]親投稿*J.P.* DEV NEWPICY32017/6/13 9:03oh lol is there more you made? oops I honestly don't know what wrong, can I see the code please, or is it just my code with a map?0そうだね プレイ済み2017/11/04 02:05:22に取得
SmileBASIC コミュニティ返信[4]親投稿SomeThing… DJZouk20172017/6/13 9:11Well, what I need to know is the code necessary to make a map take up the whole screen. I need to know what code to add to do this.0そうだね プレイ済み2017/11/04 02:05:22に取得
SmileBASIC コミュニティ返信[5]親投稿*J.P.* DEV NEWPICY32017/6/13 9:13uh well if you haven't done anything to it it should be covering it, otherwise use BGOFS same as spofs basically, layer number first, then x/y1そうだね プレイ済み2017/11/04 02:05:22に取得
SmileBASIC コミュニティ返信[6]親投稿Autz sonic-HD87652017/6/13 9:14You can use BGSCALE in conjunction with BGOFS to fit the background to the whole screen, but it would look bad if using decimals. The best chance of having a pixel-perfect map is by duplicating some tiles until you fit the whole screen.1そうだね プレイ済み2017/11/04 02:05:22に取得
SmileBASIC コミュニティ返信[7]親投稿Bobert fluffy89592017/6/15 8:47Make a bigger map?0そうだね プレイ済み2017/11/04 02:05:22に取得