I'm now prepared to get back into SmileBasic. I've learned not to restrict myself with one specific idea. So, first and foremost, how do you load maps?
Well, there is two ways, of which one I don't know how to work right. But, the one I DO know is this:
1. Open Paint (where sprites are)
2. Make a custom map (look at screenshot)
3. Use LOAD"GRP0:(map's name)",0
Hopefully you get it!
-OH!-
That map I made in the screenshot was all custom made - my sprites, my pixel art, everything was made one pixel at a time. Don't worry, as soon as you make ---
I can do that (might do it slightly wrong though)
So first, you need to make an array that stores the data for the map, we do this with DIM. It goes like this: DIM[0], 0. The first zero is for the layer of the map that you want to use. The second zero is basically the name you give the array, so since it's the layer "0", I gave it the name "0"
Then use LOAD to load the map. (cont)
For load, it's: LOAD "DAT:whatever you named your map when you saved it", 0. The zero is the name for the array you gave it, you may have to put the GRP4, I don't remember. Then (I think it's optional) you use BGSCREEN, but I can't remember what to put for it since it has a long syntax.