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klonoa hellkolbod
so question how do you load in a single song from a custom mml album
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*J.P.* DEV NEWPICY3
if that is 12me's one then pressing R (i think) will copy the mml to the clipboard where you can paste it into your code at the bottom. follow the instructions then when you want to play it do BGMPLAY (track number) track number is the custom one set by the mml btw
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Levi LeviJS
Is this the FREE_BGM program?
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klonoa hellkolbod
no levi this is a album someone made (the first part you get the code to it from the one on sbs) and jp it didn't work
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Levi LeviJS
yes, the program I'm thinking of had the file name of FREE_BGM by RWI...
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klonoa hellkolbod
if you want to make your own mml then mml sandbox is the thing if you wanted free bgm then i think this is it i have bot :P
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Levi LeviJS
well, regardless of which program we are talking about, this screenshot will help. first you would want to copy the mml data. Search "BGM" + the number you are looking for. Copy from the label to "DATA 0". Past it in your program. Then when you wish to play the song, assign the bgm an id with BGMSET as shown, then play it. Hope this helps!
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Levi LeviJS
...assuming the program uses DATA for mml
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SıмΞоп SimeonW
For me, I created a script that extracted the soundtracks and formatted them into a much simpler, compact format So my solution, which will make your life so much easier, is to download my public key: [KEK458Y] and copy lines 328 to 451 into a separate program, in your code use BGMPLAY, followed by the track number to play that track
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SıмΞоп SimeonW
It's a lot of data, but its 123 lines, as opposed to however many thousand lines the original program uses
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klonoa hellkolbod
is the file 3d parkur
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SıмΞоп SimeonW
Yeah
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SıмΞоп SimeonW
So for the 9th track in your screenshot, add 128, so you are looking for track number 137 ^
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klonoa hellkolbod
so do lines 328 to 451 and add 128 after?
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SıмΞоп SimeonW
Uhh yes, yes sir.
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klonoa hellkolbod
where do i put it
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SıмΞоп SimeonW
Like this It can go anywhere as long as it's inside "DEF PLAYALLMUSIC"
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*J.P.* DEV NEWPICY3
hey thats a good idea to have a def that holds all your music, btw is there a command that lets you pause the music then start it again at the same place? im wondering this for my game to have a mute funtion.
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klonoa hellkolbod
ok so what do you do after that
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klonoa hellkolbod
also i tested it and it didn't work so.....
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