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*J.P.*[P]£ aj2003aj
so i had an idea for saving space on the main sprite page, i would like to try putting the island sprites on another sprite page, but how do i specify the page to take the sprite from? is there a command to specifying the page to use, like specifying the display to use.
3そうだね
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smashio XZelda-HolicX
can you help me? on the mario engine thing?
0そうだね
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*J.P.*[P]£ aj2003aj
I can try. there's a nice tutorial on sbs about spanim btw
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raimondz raimondzz
You can't use two sprite pages at the same time. If you change it, then the current sprites on the screen will look different. You can load the map with graphic function instead. Those functions are slower than using sprites but it's good to use them for graphics that doesn't change.
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*J.P.*[P]£ aj2003aj
ok, how would I do it with graphic functions?
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raimondz raimondzz
LOAD "GPR2:MAP.GRP",0 DISPLAY 1 GCOPY 2,XI,YI,XF,YF,XT,YT,0 (XI,YI);(XF,YF) are the coordinates that surround the map. (XT,YT) is the coordinate where you want to paste the map.
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*J.P.*[P]£ aj2003aj
ok thank you, I will try that, though only one problem, how would I scale it up lets say 10x the size?
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smashio XZelda-HolicX
There are actually....zero tutorials on animating sprites....
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