Anybody good at Sprite collision and BG collision? By sprite collision I mean, does anyone know a good way to make it so that when you run into a sprite, it pushes you back? I've tried counter-acting the X value's increasing, but that leads to glitches. Any ideas? (I know SPHITSP and am practicing BGGET but can't get it to work...)
1そうだね プレイ済み