Came back and I aim to get back to working on BitByte MML! I just designed more sprites but got stuck - anyone know if there is any difference in appearence between a acoustic piano and a bright acoustic piano?
LOL, I don't personally think I'm THAT good, I mean on the old PTC I couldn't make proper characters for my puzzle game. So I only used the built in ones... These are pretty simplistic, I just made straight lines or 45° diagonals, with a few slightly different angles. In the 'MML' and 'MP' I just used three different colors and made them 'fade off' by removing every second one when they merged.
Also, I often end up working on something for a bit, and almost disappearing for a while. And with this big project I've already got on hand (and me having a hard time already figuring out how to implement all the MML commands!) it is probably going to take me quite some time. I'm making this not only for easier music making, but also so I can create custom songs for POLYGON 1.2.
Lastly, looking it up, it appears that 'bright' is just a musical term for more treble. So I'll probably just put a B somewhere on the icon and make that the indicator for the different pianos. Which means... Only 127 more icons to make! Haha... ;-;