SmileBASIC コミュニティプレイ日記Josiah Spike42017/01/10 09:37:30so, why this was delayed was because I couldn't make the enemies walk, so I am now just making them stay still like sentries.7そうだね 4返信プレイ済み2017/11/04 02:31:14に取得
SmileBASIC コミュニティ返信[1]親投稿PChicken NerdChicken2017/1/10 11:25you can use math functions to tell the dude to go in a straight line towards you, ya know0そうだね プレイ済み2017/11/04 02:31:14に取得
SmileBASIC コミュニティ返信[2]親投稿Josiah Spike42017/1/11 5:23Yes, but the way this raycaster is put together, is that it wouldn't move smoothly, it would travel by blocks0そうだね プレイ済み2017/11/04 02:31:14に取得
SmileBASIC コミュニティ返信[3]親投稿PChicken NerdChicken2017/1/11 6:18you really should rework it...0そうだね プレイ済み2017/11/04 02:31:14に取得
SmileBASIC コミュニティ返信[4]親投稿Chickens32 Chickens322017/1/11 6:51I don't know how 3D engines work, but you could try doing something like this only with Z coordinate stuff: IF EX<X THEN X=X+1 (and so on and so forth)0そうだね プレイ済み2017/11/04 02:31:14に取得