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Josiah Spike4
This has been done since my last post, but I figured I should tell you guys. When you are in the enemies line of site, it shoots at you :)
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komodo † 406mario
Looks amazing how did you get the 3d look and can you change the camaraderie or is it in a fixed position?
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mechgemini PKFlash1
Sorry if this is an off topic question. but how did you get the walls made? Is there a program that lets you make the map with walls, or did you manually code those in? Thank you
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Chickens32 Chickens32
It uses Raycaster. @Josiah. I know this is an awkward question, but I'm using Raycaster, so, where do I start?
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Eren superjoshua150
key plz
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komodo † 406mario
*camara lol what the heck happened.
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Josiah Spike4
The creator of the raycaster engine for SmileBASIC is Calc84maniac (I believe). He released a game with a 3d raycasting library, in the library, there are instructions on how to use it. I, personally, did not assemble a raycaster from the library, but recieved one assembled from a person on Miiverse. I have done all the work of placing enemies, gun, music, dark fog (from raycast lib), and other...
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Josiah Spike4
...stuff all by myself. Including shaping the map. And yes, the camera does move and you can walk around a 3d map.
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mechgemini PKFlash1
Thank you very much, I will look into raycast in that case.
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NagatoYuki newtonyic1
what's the key?
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