Erm, there is code that does this...
DIM MAP[0]
FOR I=0 TO 3
BGSCREEN I,64,64
LOAD "DAT:SC_<MAPNAME>_L"+STR$(I),MAP,FALSE
BGLOAD I,MAP
NEXT
What you were missing was the SC_ and _L1 prefixes and suffixes.
wow, scientist your asking and getting the answers to most of my questions.
#your helping me so much.
anyways... do you know how to change the color of the background on the title screen?
(my game title screen)