トピック
受付中
adgprime peper70

Gamedev talks

Now this open discussion is generally about gamedeving for smilebasic, also i've got some questions concerning what kinds of games we can be able to develop so comment saying what game type you like or what are some good mathamatical formulas and etc.
2そうだね
プレイ済み
返信[1]
親投稿
PChicken NerdChicken
we can create some ports of gameboy games in a rudimentary fashion
2そうだね
プレイ済み
返信[2]
親投稿
adgprime peper70
yeah that's true
0そうだね
プレイ済み
返信[3]
親投稿
Scientist Speedy1101
Sandbox games are awesome. Especially space-based ones.
1そうだね
プレイ済み
返信[4]
親投稿
Scientist Speedy1101
Oh, and a good mathematical formula is 2+2=fish.
0そうだね
プレイ済み
返信[5]
親投稿
Cool commands you should try: *FADE (Color)[,Fade Time] *STICK OUT X,Y *TOUCH OUT X,Y *SPANIM *SPCOL ya, thats about it ;D
1そうだね
プレイ済み
返信[6]
親投稿
V360 TheV360
ACLS FOR I%=0 TO 35 SPSET I%,0 SPHOME I%,8,8 SPCOLOR I%,RGB(((35-I%)/35)*255,((35-I%)/35)*255,((35-I%)/35)*255) SPFUNC I%,"FUNC" NEXT I% WHILE 1 CALL SPRITE VSYNC WEND DEF FUNC SPOFS CALLIDX,200+DEG(SIN(RAD((MAINCNT+CALLIDX*10) MOD 360))),120+DEG(COS(RAD((MAINCNT+CALLID*10) MOD 360))) END This makes a cool effect... if it works.
1そうだね
プレイ済み
返信[7]
親投稿
adgprime peper70
i'll make sure to try it out.
0そうだね
プレイ済み
返信[8]
親投稿
Caleb caleb.devontx
I'm currently making my own custom raycaster that will be hopefully easier to use than calc84maniac's
1そうだね
プレイ済み
返信[9]
親投稿
Caleb caleb.devontx
+Scientist we should make a kind of Kerbal Space Program SB
0そうだね
プレイ済み